1. Andy decided to initiate Combat. 2. Andy picked his Fighter and Katie’s Fighter, located in the range of 5 Manoeuvres. They both discarded the Activation Markers of their Aircraft. 3. They both planned 2 Manoeuvres for their Aircraft. 4. Andy and Katie revealed the Manoeuvre Tokens. 5. Andy (as the Attacker) decided that Katie will perform her Manoeuvres first. Katie moved her Fighter by 2 areas forward. 6. Andy performed his Manoeuvres – first he moved his Fighter forward and turned it to the left, then he moved the Fighter forward and turned it to the right. 7. Katie, as the Defender, could have played an Order Card, but she decided not to. 8. Andy, as the Attacker, played an Order Card which allowed him to perform 1 additional Manoeuvre. 9. Katie gained the option to play her card in response. This time, she decided to play the Order Card which allowed her to turn her Aircraft around. 10. Andy decided to not respond to this play. 11. The players compared the positions of their Aircraft in regard to their Range Diagrams. 12. According to their Range, they both had the enemy in the yellow area, so they revealed 2 Firing Cards and compared the results. Katie’s highest card (6) was better than Andy’s highest card (2), therefore Andy’s Fighter was destroyed. EXAMPLE OF ACTION: COMBAT 1 2 3 6 7 8 9 10 12 11 4 5
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